Rawbots Club Forum

Rawbots General => Development => Development Logs => Topic started by: cupid_the_conqueror on June 05, 2019, 02:41:34 am

Title: New Devlog 6/4/2019
Post by: cupid_the_conqueror on June 05, 2019, 02:41:34 am
Hello everybody, I know its been a while since the last devlog, but I don't want to pull a Rozgo and leave you all in the dark.

I have good news, and I have bad news.  So as per tradition, I will start with the good news.

The good news is, development isn't dead. We've recently taken on a new team member, and our understanding of the rawbots source code grows every week - if ever slowly -

The bad news is, 1.6 is a long waaays off. We realized while working on the project that we really need to have a fundamental understanding of HOW the source code works going forward, and I won't put icing on the cake here - none of us really have the professional experience or education that the original development team had. In order to understand how to do fundamental improvements not just to performance, but also to game play mechanics, we have to learn how everything is hooked up and what everything does. For example, Z26 has been learning how to use the debug tools the devs left baked in to the source.

I really need to emphasize this ; Nothing is documented. Period. We may have gotten the source, and some of the older .git data, but we don't have internal notes or documentation. So we have the long and arduous  task  of creating our own.


Now for even more bad news. Some of the development team is busy with real life happenings. I know myself, I have quite alot on my plate. I recently evicted a destructive room mate, have become a property manager, and have a host of finical issues years of neglect have caused. I have books on C# net 7, Unity 2018 , Java and java script, python, Design patterns for object oriented code... ect ect.. but they will be gathering dust in my library until things settle down.

But I can promise you from the bottom of my heart, we will not go dark and give up. We will make progress over time (heck, the battle of wesnoth was worked on on/off for what.. 12 years?)

we have a lot to do , and a lot to learn. And if in the future the source code goes fully open, we will still be here doing our work.



as per pressureline - "stay calm and build rawbots"